This commit adds debug info to function arguments, so that in many cases
you can see them when compiling with less optimizations enabled.
Unfortunately, due to the way Go SSA works, it is hard to preserve them
in many cases.
Local variables are not yet saved.
Also, change the language type to C, to make sure lldb shows function
arguments. The previous language was Modula 3, apparently due to a
off-by-one error somewhere.
No error is produced, so no error needs to be returned. It was missed in
https://github.com/tinygo-org/tinygo/pull/294.
Also, it fixes this smelly code:
if err != nil {
return <something>, nil
}
There could never be an error, so the code was already dead.
Check various locations that $GOROOT may live, including the location of
the go binary. But make it possible to override this autodetection by
setting GOROOT manually as an environment variable.
Instead of assuming all declared (but not defined) functions are CGo
functions, mark all pointer params of externally visible symbols
'nocapture'. This means you may not store pointers between function
calls.
This is already the case when calling CGo functions upstream:
https://golang.org/cmd/cgo/#hdr-Passing_pointers
Instead of storing the value to send/receive in the coroutine promise,
store only a pointer in the promise. This simplifies the code a lot and
allows larger value sizes to be sent across a channel.
Unfortunately, this new system has a code size impact. For example,
compiling testdata/channel.go for the BBC micro:bit, there is an
increase in code size from 4776 bytes to 4856 bytes. However, the
improved flexibility and simplicity of the code should be worth it. If
this becomes an issue, we can always refactor the code at a later time.
This is implemented as follows:
* The parent coroutine allocates space for the return value in its
frame and stores a pointer to this frame in the parent coroutine
handle.
* The child coroutine obtains the alloca from its parent using the
parent coroutine handle. It then stores the result value there.
* The parent value reads the data from the alloca on resumption.
When compiling a piece of code where a function value is called,
the compiler panics if the function value's type is a defined type,
and not just a type literal (function signature): The type assertion
(*types.Signature) fails, because the type of the func value is a
*types.Named.
This patch fixes this by using the type's underlying type, so that a
types.Named is properly turned into its underlying types.Signature,
before the type assertion takes place.
It takes advantage of the property that all types have an underlying type
(both are the same, if a type is not named).
Fixes#320
In Go, it is not possible to construct pointers that are out of bounds
(and not null), so let LLVM know about this fact.
This leads to a significant code size reduction, around 3% in many
cases.
Most of these errors are actually "todo" or "unimplemented" errors, so
the return type is known. This means that compilation can proceed (with
errors) even though the output will be incorrect. This is useful because
this way, all errors in a compilation unit can be shown together to the
user.
This commit adds getValue which gets a const, global, or result of a
local SSA expression and replaces (almost) all uses of parseExpr with
getValue. The only remaining use is in parseInstr, which makes sure an
instruction is only evaluated once.
This commit replaces "unknown type" errors in getLLVMType with panics.
The main reason this is done is that it simplifies the code *a lot*.
Many `if err != nil` lines were there just because of type information.
Additionally, simply panicking is probably a better approach as the only
way this error can be produced is either with big new language features
or a serious compiler bug. Panicking is probably a better way to handle
this error anyway.
The LLVM library we use does not (yet) provide a llvm.Zero (like it
provides a llvm.Undef) so we have implemented our own. However, in
theory it might return an error in some cases.
No real-world errors have been seen in a while and errors would likely
indicate a serious compiler bug anyway (not an external error), so make
it panic instead of returning an error.
This has several advantages, among them:
- Many passes (heap-to-stack, dead arg elimination, inlining) do not
work with function pointer calls. Making them normal function calls
improves their effectiveness.
- Goroutine lowering to LLVM coroutines does not currently support
function pointers. By eliminating function pointers, coroutine
lowering gets support for them for free.
This is especially useful for WebAssembly.
Because of the second point, this work is currently only enabled for the
WebAssembly target.
Unions are somewhat hard to implement in Go because they are not a
native type. But it is actually possible with some compiler magic.
This commit inserts a special "C union" field at the start of a struct
to indicate that it is a union. As such a field cannot be written
directly in Go, this is a useful to distinguish structs and unions.
This pattern is often used in some runtime intrinsics (especially the
ones related to slices) to do pointer arithmetic with unsafe.Pointer and
uintptr because Go does not support pointer arithmetic.
Recognizing this pattern and replacing it with a gep instruction
improves code size in various tests.
Add nocapture, readonly, and writeonly to runtime.memmove and
runtime.memcpy where appropriate. This teaches LLVM some more
optimizations it may perform, leading to reduced .text size in some
cases.
Previously, when casting an integer to a bigger integer, the destination
signedness was used. This is problematic when casting a negative int16
to uint32, for example, because it would cause zero-extension.
This didn't trigger on most platforms but does trigger on AVR where
almost all slice operations on strings are with integers that are bigger
than uintptr.
Go 1.12 switched to using libSystem.dylib for system calls, because
Apple recommends against doing direct system calls that Go 1.11 and
earlier did. For more information, see:
https://github.com/golang/go/issues/17490https://developer.apple.com/library/archive/qa/qa1118/_index.html
While the old syscall package was relatively easy to support in TinyGo
(just implement syscall.Syscall*), this got a whole lot harder with Go
1.12 as all syscalls now go through CGo magic to call the underlying
libSystem functions. Therefore, this commit overrides the stdlib syscall
package with a custom package that performs calls with libc (libSystem).
This may be useful not just for darwin but for other platforms as well
that do not place the stable ABI at the syscall boundary like Linux but
at the libc boundary.
Only a very minimal part of the syscall package has been implemented, to
get the tests to pass. More calls can easily be added in the future.
So far, we've pretended to be js/wasm in baremetal targets to make the
stdlib happy. Unfortunately, this has various problems because
syscall/js (a dependency of many stdlib packages) thinks it can do JS
calls, and emulating them gets quite hard with all changes to the
syscall/js packages in Go 1.12.
This commit does a few things:
* It lets baremetal targets pretend to be linux/arm instead of
js/wasm.
* It lets the loader only select particular packages from the src
overlay, instead of inserting them just before GOROOT. This makes it
possible to pick which packages to overlay for a given target.
* It adds a baremetal-only syscall package that stubs out almost all
syscalls.
Implement two trivial uses of the select statement.
Always blocking:
select {}
No-op:
select {
default:
}
Go 1.12 added a `select {}` instruction to syscall/js, so this is needed
for Go 1.12 support. More complete support for select will be added in
the future.
Move these asserts into compiler/asserts.go, to keep them together.
The make([]T) asserts aren't moved yet because that code is (still!)
quite ugly and in need of some clean up.
This commit implements nil checks for all platforms. These nil checks
can be optimized on systems with a MMU, but since a major target is
systems without MMU, keep it this way for now.
It implements three checks:
* Nil checks before dereferencing a pointer.
* Nil checks before calculating an address (*ssa.FieldAddr and
*ssa.IndexAddr)
* Nil checks before calling a function pointer.
The first check has by far the biggest impact, with around 5% increase
in code size. The other checks only trigger in only some test cases and
have a minimal impact on code size.
This first nil check is also the one that is easiest to avoid on systems
with MMU, if necessary.
In LLVM 8, the AVR backend has moved all function pointers to address
space 1 by default. Much of the code still assumes function pointers
live in address space 0, leading to assertion failures.
This commit fixes this problem by autodetecting function pointers and
avoiding them in interface pseudo-calls.
Without this, the following code would not panic:
func getInt(i int) { return i }
make([][1<<18], getInt(1<<18))
Or this code would be allowed to compile for 32-bit systems:
make([][1<<18], 1<<18)
Previously, this would have resulted in a LLVM verification error
because runtime.sliceBoundsCheckMake would not accept 64-bit integers on
these platforms.
The interp package does a much better job at interpretation, and is
implemented as a pass on the IR which makes it much easier to compose.
Also, the implementation works much better as it is based on LLVM IR
instead of Go SSA.