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3 коммитов

Автор SHA1 Сообщение Дата
Ayke van Laethem
8687f3f8f4 targets/gba: implement interrupt handler
Thanks to Kyle Lemons for the inspiration and original design. The
implementation in this commit is very different however, building on top
of the software vectoring needed in RISC-V. The result is a flexible
interrupt handler that does not take up any RAM for configuration.
2020-01-27 21:56:17 +01:00
Ayke van Laethem
f14127be76 targets/gba: make linker script cleaner
Make it clearer where the stack is located. Additionally, get the heap
to work (the GC needs to have _stack_top defined to work correctly).
2020-01-27 21:56:17 +01:00
Ayke van Laethem
9846c062b3 targets: add support for GameBoy Advance
Only tested in an emulator (mGBA). Almost nothing is supported, but
drawing to the screen works.
2019-08-05 09:19:49 +02:00