Граф коммитов

24 коммитов

Автор SHA1 Сообщение Дата
Ayke van Laethem
8d6b210c09 compiler: implement recover() built-in function 2022-06-16 07:59:21 +02:00
Ayke van Laethem
bd56636d58 all: make emulator command a string instead of a []string
This matches the flash-command and is generally a bit easier to work
with.
This commit also prepares for allowing multiple formats to be used in
the emulator command, which is necessary for the esp32.
2022-04-28 07:50:03 +02:00
Ayke van Laethem
6b31ee1e93 all: update to LLVM 14
Switch over to LLVM 14 for static builds. Keep using LLVM 13 for regular
builds for now.

This uses a branch of the upstream Espressif branch to fix an issue,
see: https://github.com/espressif/llvm-project/pull/59
2022-04-23 08:45:46 +02:00
Elliott Sales de Andrade
4858b27120 Also disable asynchronous unwind tables
These seem to be enabled in LLVM 14, and cause undefined symbol errors.
2022-04-11 14:58:55 +02:00
Ayke van Laethem
ebd4969cde all: switch to LLVM 13
This adds support for building with `-tags=llvm13` and switches to LLVM
13 for tinygo binaries that are statically linked against LLVM.

Some notes on this commit:

  * Added `-mfloat-abi=soft` to all Cortex-M targets because otherwise
    nrfx would complain that floating point was enabled on Cortex-M0.
    That's not the case, but with `-mfloat-abi=soft` the `__SOFTFP__`
    macro is defined which silences this warning.
    See: https://reviews.llvm.org/D100372
  * Changed from `--sysroot=<root>` to `-nostdlib -isystem <root>` for
    musl because with Clang 13, even with `--sysroot` some system
    libraries are used which we don't want.
  * Changed all `-Xclang -internal-isystem -Xclang` to simply
    `-isystem`, for consistency with the above change. It appears to
    have the same effect.
  * Moved WebAssembly function declarations to the top of the file in
    task_asyncify_wasm.S because (apparently) the assembler has become
    more strict.
2022-01-09 11:04:10 +01:00
Ayke van Laethem
34011c4800 targets: change LLVM features to match vanilla Clang
I mistakenly believed the difference was in LLVM version 11.0.0 vs LLVM
11.1.0. However, the difference is in whether we use the Debian version
of Clang.

The Debian version has had lots of patches. I'm not sure which is to
blame, but it could be this one:
https://salsa.debian.org/pkg-llvm-team/llvm-toolchain/-/blob/snapshot/debian/patches/clang-arm-default-vfp3-on-armv7a.patch
2021-11-20 02:48:23 +01:00
Ayke van Laethem
78fec3719f all: add target-features string to all targets
This makes sure that the LLVM target features match the one generated by
Clang:

  - This fixes a bug introduced when setting the target CPU for all
    targets: Cortex-M4 would now start using floating point operations
    while they were disabled in C.
  - This will make it possible in the future to inline C functions in Go
    and vice versa. This will need some more work though.

There is a code size impact. Cortex-M4 targets are increased slightly in
binary size while Cortex-M0 targets tend to be reduced a little bit.
Other than that, there is little impact.
2021-11-07 09:26:46 +01:00
Ayke van Laethem
fce403b7a0 targets: match LLVM triple to the one Clang uses
The target triples have to match mostly to be able to link LLVM modules.
Linking LLVM modules is already possible (the triples already match),
but testing becomes much easier when they match exactly.

For macOS, I picked "macosx10.12.0". That's an old and unsupported
version, but I had to pick _something_. Clang by default uses
"macos10.4.0", which is much older.
2021-11-05 09:42:00 +01:00
Ayke van Laethem
29206cf0a4 targets: add CPU property everywhere
This is for consistency with Clang, which always adds a CPU flag even if
it's not specified in CFLAGS.

This commit also adds some tests to make sure the Clang target-cpu
matches the CPU property in the JSON files.

This does have an effect on the generated binaries. The effect is very
small though: on average just 0.2% increase in binary size, apparently
because Cortex-M3 and Cortex-M4 are compiled a bit differently. However,
when rebased on top of https://github.com/tinygo-org/tinygo/pull/2218
(minsize), the difference drops to -0.1% (a slight decrease on average).
2021-11-03 23:03:44 +01:00
Ayke van Laethem
bf9dab36f7 build: normalize target triples to match Clang
This commit changes a target triple like "armv6m-none-eabi" to
"armv6m-unknown-unknow-eabi". The reason is that while the former is
correctly parsed in Clang (due to normalization), it wasn't parsed
correctly in LLVM meaning that the environment wasn't set to EABI.

This change normalizes all target triples and uses the EABI environment
(-eabi in the triple) for Cortex-M targets.

This change also drops the `--target=` flag in the target JSON files,
the flag is now added implicitly in `(*compileopts.Config).CFlags()`.
This removes some duplication in target JSON files.

Unfortunately, this change also increases code size for Cortex-M
targets. It looks like LLVM now emits calls like __aeabi_memmove instead
of memmove, which pull in slightly more code (they basically just call
the regular C functions) and the calls themself don't seem to be as
efficient as they could be. Perhaps this is a LLVM bug that will be
fixed in the future, as this is a very common occurrence.
2021-09-28 18:44:11 +02:00
Ayke van Laethem
6234bf9a88 all: use -opt flag for optimization level in CFlags (-Os, etc)
This brings some consistency to the CFlags and fixes the issue that on
some platforms (Linux, MacOS), no optimization level was set and
therefore C files in packages were not optimized at all.
2021-09-28 18:44:11 +02:00
Ayke van Laethem
f706219996 builder: hard code Clang compiler
At the moment, all targets use the Clang compiler to compile C and
assembly files. There is no good reason to make this configurable
anymore and in fact it will make future changes more complicated (and
thus more likely to have bugs). Therefore, I've removed support for
setting the compiler.

Note that the same is not true for the linker. While it makes sense to
standardize on the Clang compiler (because if Clang doesn't support a
target, TinyGo is unlikely to support it either), linkers will remain
configurable for the foreseeable future. One example is Xtensa, which is
supported by the Xtensa LLVM fork but doesn't have support in ld.lld
yet.

I've also fixed a bug in compileAndCacheCFile: it wasn't using the right
CFlags for caching purposes. This could lead to using stale caches. This
commit fixes that too.
2021-04-19 13:14:33 +02:00
Ayke van Laethem
96b1b76483 all: use -Qunused-arguments only for assembly files
The -Qunused-arguments flag disables the warning where some flags are
not relevant to a compilation. This commonly happens when compiling
assembly files (.s or .S files) because some flags are specific to C and
not relevant to assembly.
Because practically all baremetal targets need some form of assembly,
this flag is added to most CFlags. This creates a lot of noise. And it
is also added for compiling C code where it might hide bugs (by hiding
the fact a flag is actually unused).

This commit adds the flag to all assembly compilations and removes them
from all target JSON files.
2021-04-14 09:17:54 +02:00
sago35
16e7dd83a3 gdb: enable to specify multiple candidates for gdb 2021-03-29 00:21:38 +02:00
Ayke van Laethem
bfa29f17da runtime: move/refactor some GC-related code
Instead of putting tinygo_scanCurrentStack in scheduler_*.S files, put
them in dedicated files. The function tinygo_scanCurrentStack has
nothing to do with scheduling and so doesn't belong there. Additionally,
while scheduling code is made specific for the Cortex-M, the
tinygo_scanCurrentStack is generic to all ARM targets so this move
removes some duplication there.

Specifically:

  * tinygo_scanCurrentStack is moved out of scheduler_cortexm.S as it
    isn't really part of the scheduler. It is now gc_arm.S.
  * Same for the AVR target.
  * Same for the RISCV target.
  * scheduler_gba.S is removed, using gc_arm.S instead as it only
    contains tinygo_scanCurrentStack.
2020-10-02 08:54:43 +02:00
Ayke van Laethem
39433a3553 compileopts: automatically add -g flag when including debug symbols
Debug information is often useful and there is no reason to include it
for Go code but not for C code. Also, disabling debug information should
disable it entirely, not just for Go code.
2020-07-10 16:56:13 +02:00
Ayke van Laethem
565ff99c31 gba: always use ARM mode instead of Thumb mode
This results in bigger code size, but it works around a bug in the
linker.

The issue starts with the problem that libraries (picolibc, compiler-rt)
were compiled as ARM and the rest as Thumb. This causes some blx
instructions to be inserted by the linker to call into these libraries.

Ideally we should fix the libraries to use Thumb mode instead, but that
requires some more extensive changes (including fixes to compiler-rt)
and it's just way easier to use ARM mode everywhere.
2020-04-21 15:40:52 +02:00
Jaden Weiss
ceeba528e7 runtime: copy stack scan assembly for GBA
The GC stack scanning code was implemented in the Cortex-M assembly, which meant that it was not available on the GBA which is pre-cortex.
This change adds a copy of the relevant code into a new asembly file which is used on the GBA.
2020-04-21 10:28:42 +02:00
Ayke van Laethem
dd0fb1dd9a arm: use -fomit-frame-pointer
The frame pointer was already omitted in the object files that TinyGo
emits, but wasn't yet omitted in the C files it compiles. Omitting the
frame pointer is good for code size (and perhaps performance).

The frame pointer was originally used for printing stack traces in a
debugger. However, advances in DWARF debug info have made it largely
unnecessary (debug info contains enough information now to recover the
frame pointer even without an explicit frame pointer register). In fact,
GDB has been able to produce backtraces in TinyGo compiled code for a
while now while it didn't include a frame pointer.
2020-04-07 16:17:10 +02:00
Ayke van Laethem
f316ebc23b all: include picolibc for bare metal targets
This is necessary for better CGo support on bare metal. Existing
libraries expect to be able to include parts of libc and expect to be
able to link to those symbols.

Because with this all targets have a working libc, it is now possible to
add tests to check that a libc in fact works basically.

Not all parts of picolibc are included, such as the math or stdio parts.
These should be added later, when needed.

This commit also avoids the need for the custom memcpy/memset/memcmp
symbols that are sometimes emitted by LLVM. The C library will take care
of that.
2020-03-22 17:14:59 +01:00
Ayke van Laethem
53688c86c8 gameboy-advance: enable debugging with GDB 2020-02-26 20:39:43 +01:00
Ayke van Laethem
c698e99880 gameboy-advance: include compiler-rt in build
This avoids errors like the following:

    ld.lld-9: error: undefined symbol: __umodsi3
    ld.lld-9: error: undefined symbol: __aeabi_uidivmod
2020-01-16 08:11:04 +01:00
Ayke van Laethem
1cbe09ee89 compileopts: add linkerscript key
Setting the linker script as one property (instead of as part of the
generic ldflags property) allows it to be overriden.

This is important for the SoftDevice on Nordic chips, because the
SoftDevice takes up a fixed part of the flash/RAM and the application
must be flashed at a different position. With this linkerscript option,
it is possible to create (for example) a pca10040-s132v6 that overrides
the default linker script.
2019-11-04 16:21:59 +01:00
Ayke van Laethem
9846c062b3 targets: add support for GameBoy Advance
Only tested in an emulator (mGBA). Almost nothing is supported, but
drawing to the screen works.
2019-08-05 09:19:49 +02:00