False positives (pointers that point to nowhere but happen to point into
the heap) would result in the block just before that pointer to be
marked. This is clearly not intended, so ignore such a pointer.
A bug was introduced in the previous commit that led to miscompilations
in the time.Sleep function when the scheduler was disabled, because
time.Sleep (implemented in the runtime) tried to switch to the scheduler
stack.
This commit restores the binary size of most examples to what it was
before, but still reduces static RAM consumption (.bss) slightly. This
gives me some confidence that it does indeed fix the introduced bug.
This scheduler is intended to live along the (stackless) coroutine based
scheduler which is needed for WebAssembly and unsupported platforms. The
stack based scheduler is somewhat simpler in implementation as it does
not require full program transform passes and supports things like
function pointers and interface methods out of the box with no changes.
Code size is reduced in most cases, even in the case where no scheduler
scheduler is used at all. I'm not exactly sure why but these changes
likely allowed some further optimizations somewhere. Even RAM is
slightly reduced, perhaps some global was elminated in the process as
well.
Previously it would use a bitcast, which cannot directly be used on AVR
because functions live in a different address space on AVR. To fix this,
use a ptrtoint/inttoptr pair.
This allows testdata/coroutines.go to be compiled, but due to what
appears to be an LLVM bug cannot be optimized and codegen'ed:
tinygo: /home/ayke/src/github.com/tinygo-org/tinygo/llvm-project/llvm/lib/IR/Constants.cpp:1776: static llvm::Constant *llvm::ConstantExpr::getBitCast(llvm::Constant *, llvm::Type *, bool): Assertion `CastInst::castIsValid(Instruction::BitCast, C, DstTy) && "Invalid constantexpr bitcast!"' failed.
This happens as one of the function passes after the TinyGo passes and
after the module has been verified so most likely it is a bug somewhere
in LLVM.
This commit fixes the following issue:
https://github.com/tinygo-org/tinygo/issues/309
Also, it prepares for some other reflect-related changes that should
make it easier to add support for named types (etc.) in the future.
See the following bug: https://bugs.llvm.org/show_bug.cgi?id=42881
I think this is a bug in LLVM, but the code in question wasn't the best
code anyway. By fixing this, about 16 bytes of code are saved on ARM
chips (and much more on AVR).
In particular, add support for a few math intrinsics for WebAssembly,
but add a few intrinsics to other systems as well at the same time. Some
may be missing still but will be easy to add if needed.
This increases the performance of one example by 50% to 100% depending
on the browser: the bottleneck was the inefficient sqrt implementation.
When the target supports it, allow the (initial) heap size to be
configured. Currently only supported in WebAssembly.
This also changes the default heap size of WebAssembly from 64kB to 1MB.
This is directly useful to avoid some unsafety around runtime.alloc and
should be useful in general.
This pragma has the same form as in the main Go compiler:
https://github.com/golang/go/issues/12312
dumb -> leaking:
make it more clear what this "GC" does: leak everything.
marksweep -> conservative:
"marksweep" is too generic, use "conservative" to differentiate
between future garbage collectors: precise marksweep / mark-compact /
refcounting.
strings.IndexByte was implemented in the runtime up to Go 1.11. It is
implemented using a direct call to internal/bytealg.IndexByte since Go
1.12.
Make sure we remain compatible with both.
This is very useful for debugging. It differentiates between a stack
overflow and other errors (because it's easy to see when a stack
overflow occurs) and prints the old stack pointer and program counter if
available.
Instead of storing the value to send/receive in the coroutine promise,
store only a pointer in the promise. This simplifies the code a lot and
allows larger value sizes to be sent across a channel.
Unfortunately, this new system has a code size impact. For example,
compiling testdata/channel.go for the BBC micro:bit, there is an
increase in code size from 4776 bytes to 4856 bytes. However, the
improved flexibility and simplicity of the code should be worth it. If
this becomes an issue, we can always refactor the code at a later time.
This is implemented as follows:
* The parent coroutine allocates space for the return value in its
frame and stores a pointer to this frame in the parent coroutine
handle.
* The child coroutine obtains the alloca from its parent using the
parent coroutine handle. It then stores the result value there.
* The parent value reads the data from the alloca on resumption.